VIDEO: First look at West Valley's newest casino

desert diamond casino construction update

desert diamond casino construction update - win

A Big list of Adventure Ideas - Heroes'/Antagonist's Goals, High Concept Premises, and a list of ways to generate dozens of unique adventure ideas based on the same goal.

Hi! I have compiled a list of ideas you can use to brainstorm your adventures.

Heroes'/Antagonist's Goals

Stories are fundamentally about problem solving. The problems usually come from the mix of two sources:
  1. The Heroes strive to achieve a goal, and struggle to overcome challenges and obstacles on their path (often created by the Villain).
  2. Villain wants something, and players are trying to disrupt their evil plan.
Whatever goal the Heroes have - the Villain will have the opposite one (and vice versa). You can start from the either side. Give the goal to the Players ("Obtain a valuable item"), and the Villain will want the opposite ("Obtain the item first"). Give the goal to the Villain ("Perform an Evil Ritual") and the players will want the opposite ("Stop the Evil Ritual"). The only difference is the motivation, Heroes want things for noble reasons, Villains want them for evil ones. If you'll be using the goal for the villain - just put an evil spin on it.
List of goals you can use for either Heroes or Villains:
Players and antagonist compete for the same item (be the first to the pirate treasure.) Players are trying to prevent antagonist from getting an item (Prevent a villain from getting a powerful dark artifact.) Get the pirate treasure, the lost crystal of Atlantis, your stolen belongings. Obtain a treasure map, secret codes, powerful spell, find Villain's only weakness.
Win the race around the world. Win a mock-war between adventuring parties. Win a Quidditch game.
Evil Vizier wants to replace the king and players need to prevent that. Evil King is in charge and players need to overthrow him. The King has died and both sides want to be the next King.
Heroes: Kill the villain, a vampire/werewolf/basilisk, all the baddies in the area. Stop a serial killer. Villain: Kill the heroes, kill people to drink their blood or to satisfy violent urges.
Heroes: Kill a monster. Villain: Kill an innocent creature.
Destroy a doomsday device, the ring of power, a piece of blackmail.
An enemy base, a castle, a ship, close a portal.
Save the person being targeted for an assassination. Save the family being harassed by criminals.
Save the endangered creature from the hunter.
Someone is planning to steal the priceless diamonds during the party, stop them.
Heroes: Capture an enemy general to gain strategic information. Antagonist: Abduct a person for ransom or sacrificial ritual.
Heroes: Rescue hostages, save the kidnapped princess. Recover a soldier behind enemy lines during a war. Break someone out of jail, or liberate a prisoner en route to prison.
Rob a train/zeppelin/caravan with the treasure. Intercept a valuable message passed to the enemy.
Overtake a city, a castle, ship. Plan for an attack on the evil citadel. Compete for control of the territory. You have conquered a kingdom, defeat the remaining groups running guerrilla warfare against you.
Prepare the city to repel the enemies/monsters. Your town/building/ship has been captured and overtaken by enemies, survive under siege, and liberate it.
Deliver a prisoner to jail. Escort a bratty princess to the boarding school. Escort a caravan with the treasure.
Transport valuable treasure. Deliver a valuable intel to the central command before the enemy strikes. Deliver the ring of power to Mount Doom.
Capture the criminal/runaway. Bounty-hunters. Find a missing person. Find out what happened to the lost expedition. Find the only wizard who knows how to lift a curse.
Capture a zombie to prove they exist. Capture a unique creature for research.
Escape the pursuit of the law. Help a wrongly convicted to escape. Escape an ambush. Hide a person from danger. A massive assassins guild is trying to kill you, stay alive until dawn. Break out of prison.
Broker peace between warring nations, families, factions of nobles, King and Queen, fighting giants.
Start a war, pit people/factions against each other.
Solve a murder or a theft. Uncover a mysterious plot and understand who is behind it. Supernatural mystery. Understand what is causing the strange/weird events. Understand what happened in the abandoned/deserted city. Find out someone's dark secret, expose a corrupt official, find evidence to convict someone.
Find a spy/mole, prevent a convert mission from taking place.
A covert crime, a ninja mission, a terrorist act. Enter and leave a heavily-guarded building without getting noticed.
A business competitor, a nation.
Go undercover in the criminal gang. Blend in with the nobles to poison the King.
Enforce the law, collect debts, force a person to do something they don't want.
Prove your or someone else's innocence. Convince the angry mob that the woman they're planning to execute is not a witch.
Complete a ritual/experiment, build a weapon, open portal, resurrect/summon/awaken something.
Prevent a ritual from taking place, prevent weapon from being built, prevent a terrorist act.
Compete for the lady's heart, compete to convince the King to take a different course of action. Bribe/manipulate/intimidate a corrupt official into doing what you want. Try to close a business deal or prevent it from being closed. Play cupid. Make two quarreling people fall in love with each other. Find a lonely person/creature a girlfriend.
Brainwash and manipulate groups of people into doing your bidding, liberate brainwashed people. Free the town from the mind control spell. Convince enemy soldiers to defect to your side. Free a person from the influence of a sinister cult.
Run a kingdom, village, sports team, team of agents, organization, business. Raise morale, lower the crime, stop witch hunts, deal with corruption.
Think of the place itself as the “villain”, it is a monster without HP that "wants" to hurt players or drain their resources, and has certain powers to accomplish that. Traps, cave-ins, lava eruptions, rock-slides, avalanche, collapsing buildings, impenetrable mist, wild animals, dangerous/poisonous flora, falling into a pit, getting lost, etc. Climb a mountain, get through a swamp, quick sand,thin ice, wild magic area. Open an ancient gate. Retrieve an item from the bottom of the lake.
Get stranded in the desert, an island, an alien land, becalmed or in a storm. Help other people survive a natural disaster (storm, earthquake, flood, meteor), a war zone.
Potion ingredients for a witch, parts of an engine that were scattered during crash landing.
Lead an army against enemy general, against rival mob boss or a cowboy gang.
Rats in the basement, wolves in the forest, Zombies, Aliens. Could be impossible to kill them one by one, and must be done with a ritual, destroying the mothership, smashing the necromancer's amulet, lifting an ancient curse, placating the restless spirits, activating the ancient defense mechanisms.

Creating multiple unique adventures from the same goal

Here's the list of ways to create dozens of unique adventure ideas based on the same goal:
Players try to get away with a crime instead of investigating it.
Smuggle/Plant an item instead of stealing it. Close the portal instead of opening it. Banish the creature instead of summoning it.
Destroy an item instead of killing a person. Abduct a person instead of stealing the treasure. Protect a secret instead of the location. Chase a lost pet instead of the criminal.
Don't get murdered - prevent a murder. Steal an item - create a distraction while someone else steals it. Get away with the crime - help someone else to get away with the crime.
Make it stealthy (commit a heist instead of robbery). Avoid violence (capture a person alive instead of killing them). Achieve the goal by social means (ruin the person's reputation instead of killing them). Do it before the rivals do it first. See the list of complications for more ideas.
Deliver an item while on the run from the law. Sabotage a ritual to rescue a person. Infiltrate a group to steal an item. Solve a mystery to be able to find a lost person.
Get through the dangerous location instead of an elaborate security system. Obtain information about the villain's weakness instead of the only weapon that can kill them. Convince a witness to talk instead of following the trail of footsteps. The object is difficult to deliver because it's being hunted by bandits, or because the terrain is dangerous and inhospitable, or because it's large and fragile, or because it's a criminal trying to escape, or because it's cattle you need to keep alive, or because it's a bratty princess who doesn't want to go to school. See the List of Challenges and List of Villain's Moves for more ideas.
Steal the Elixir of Youth from the unicorn instead of stealing the Aztec gold from the Spanish Galleon. Steal an item from a dream instead of casino. Escort a dragon instead of a prisoner. Escape from Jurassic Park instead of the prison. Fight a self righteous paladin instead of the bandit gang leader.
Kill a person out of revenge instead of for money. Resurrect your loved one instead of summoning a demon. Compete for the heart of the lady instead of the treasure.

High Concept Premises

"High Concept" ideas are creative premises, interesting "What if?" scenarios. They will put your players into fantastical and unusual situations. You can use them as a starting point for your adventure - pick a High Concept idea, and see which interesting problems/goals it can generate, or just combine it with one of the goals from the list above.
  • Being shrunk to a tiny size, maybe put into a person's/creature's body. (Honey I shrunk the Kids, Ant Man, Anatomy Park).
  • Switching bodies (Freaky Friday).
  • Time Travel. Time loop (Groundhog Day).
  • Adventure taking place in a dream, illusion, virtual reality, computer game, a TV show (Inception, Ready Player One, Eternal Sunshine of the Spotless Mind, The Matrix, Jumanji).
  • Deal with the Devil.
  • Animals/creatures gain sentience/intelligence.
  • Open portal to another world, a parallel dimension, an alternate timeline (Mist, Stargate, Another Earth).
  • A baby monster. An alien/dragon egg. A boy and his robot.
  • Body Snatchers, Brain Slugs - parasites that control your mind.
  • Shapeshifter - person/monster that can assume any form.
  • Evil Twins of the Heroes.
  • Hive mind. Creatures telepathically united into one consciousness. Assimilating other creatures.
  • Traditionally evil guys are good and vice versa (Shrek, Descendants, Megamind, Suicide Squad).
  • Memory wiping, altering, transplanting (Morty's Mind-Blowers, Memento.)
  • Possession / Mind Control (RoboCop, Captain America: Civil War.)
  • A mysterious magic force has created a zone where the laws of physics and magic have been warped (Annihilation, Stalker)
  • Befriend a creature (ET, How to Train your Dragon, Ratatouille, Astro Kid, Pokemon).
  • Post-apocalypse, aftermath of a disaster (Fallout, The Day After Tomorrow, Resident Evil).
  • Artificial Intelligence, sentient construct (Terminator, Wall-E, Avengers:The Age of Ultron).
  • An accident causes captive dinosaurs/monsters/demons/zombies escape (Jurassic Park).
  • Love Potion. Succubus.
  • Don't go below the speed limit - if you stop moving a person dies or a bomb explodes (Speed, Crank, The X-Files "Drive" episode).
  • A plague/disease/epidemic with unusual effects (fear of open spaces, rage, horniness, loss of one of the senses, wild magic / people to lose magic). It can be transmitted by magic, when infected casters target other casters with a spell.
  • Dangerous/violent plants.
  • An inanimate object comes to life.
  • Raising undead to return a loved one back to life.
  • You become God to race of tiny creatures.
  • Change age - turn into kids or old people.
  • Covert stealthy alien invasion.
  • A person turned into an animal.
  • A threat you forget about once you stop looking at it.
  • Infohazards.
  • Common animals are being turned savage (and giant) by a rogue magical effect (maybe an evil druid), and the party has to contain the destruction that they cause while trying to find a solution.
  • Magic is fading / going wild and unpredictable.
  • Superman goes genocidal. Defeat a being of incredible power, without it finding out that you're after it.
  • An ancient civilization is long gone, only a single robot/golem/computeweapon is still functioning.
  • Heroes are isolated in a confined environment with a monster.(Alien)
  • A location is occupied by enemies/monsters/terrorists, heroes are the only ones who escaped from being taken hostage. (Die Hard in a village, on a ship, on a zeppelin, on a train, in a magic school, in a King's castle).
  • A powerful monster begins killing people in the area (Tremors: Jaws in a desert).
  • Set in a world where the evil overlord has won.
  • The evil adventuring party.
  • Deadly game show / competition.
  • A location (small town, building, ship) is suddenly trapped underneath an impenetrable dome.
  • Someone from our world is stuck in fantasy.
  • A dangerous child (has faulty psychic powers, prophesied to be a devil, youngling of a dangerous monster)
  • Two huge powers (monsters, giants, powerful mages, armies) fight each other, causing a lot of collateral damage.
  • A large number of cursed or dangerous magical items have been sold or distributed to an unsuspecting populace (Friday the 13th series, Warehouse 13)
  • First Contact with a sentient race (Arrival, Alien Nation, Contact, District 9, Star Trek, V series)
  • Magic is fading / going wild and unpredictable.
  • Space ship crashing in middle ages.
  • Magic items (or maybe just some magic items) become secretly sentient and drive around their owners while they are asleep.
  • An ancient evil is very slowly rising out of the ground and waking up. People need to hurry to figure out how to make it go away or else assemble a team strong enough to kill it when it awakes.
  • The entire population of a town seemingly disappeared but in fact dug underground secret caves and is reverting to animal tendencies.
  • The party comes across a mysterious artifact, it melds with/into the first party member to touch it, granting them incredible powers but also changes their consciousness.
  • A long lost civilization is rising back up from the sea.
  • The local ruler may have been replaced by a doppelganger, but nobody wants to risk their neck to find out for sure.
  • Act as an experimental subject for a crazy scientist/wizard.
  • Creatures from video games, stories, paintings, come to life.
  • Spell/artifact/curse that prevents the whole town from being able to lie.
  • Space ship / UFO crashing in middle ages.
  • Duplication powers, making clones.
  • Ancient/Lost Civilization. Atlantis.
  • Gigantic Monster (Godzilla, Cloverfield, King Kong, Kaiju).
  • Superheroes/Supervillains.
  • Ghosts, haunted house/village. Restless spirits that need to be placated.
  • Zombies.
  • Vampires.
  • Ninjas.
  • Secret society/cult.
  • Underground civilization.
  • Underwater adventure. Merefolk.
  • Adventure set in a world where the forces of good won a little too well. Where the people in charge are all Lawful Good and have no tolerance for anything else. Tyranny of the traditionally good creatures like celestials, paladins, etc. The slightest misstep can cause a person to be 'disappeared'.
Use the Adventure Writing Template to help you develop these goals into a complete adventure.
See the List of Challenges, List of Complications, and List of Villain's Moves for more ideas on what challenges/obstacles the players will need to overcome on their path to the goal.
See the list of fun Fantasy Settings I have collected.
For interesting ideas for a Villain:
  • Take the personality from a TV/Movie character that you like, but make them evil. Adapt them to fantasy (Evil Steampunk Iron Man). Combine the traits from several characters (Legolas with the personality of Spider Man, John Snow with the personality of Jack Sparrow), or reverse their gender or a key personality trait (female Dr. Octavius, cheerful Batman).
  • For their appearance - find an illustration on ArtStation, Pinterest, or /ImaginaryCharacters. If the appearance is very different from the movie character you have based their personality on - even better.
I have created the "Adventure Prompts Tool" that will pick the random Goals, High Concepts, Complications, Settings, and Challenges for you.
If you want updates on my future posts - follow me here.
Please contribute to this project!
Share more ideas for the Heroes'/Antagonist's goals and High Concept premises in the comments!
submitted by lumenwrites to DMAcademy [link] [comments]

A Big list of Adventure Ideas - Heroes'/Antagonist's Goals, High Concept Premises, and a list of ways to generate dozens of unique adventure ideas based on the same goal.

Hi! I have compiled a list of ideas you can use to brainstorm your adventures.

Heroes'/Antagonist's Goals

Stories are fundamentally about problem solving. The problems usually come from the mix of two sources:
  1. The Heroes strive to achieve a goal, and struggle to overcome challenges and obstacles on their path (often created by the Villain).
  2. Villain wants something, and players are trying to disrupt their evil plan.
Whatever goal the Heroes have - the Villain will have the opposite one (and vice versa). You can start from the either side. Give the goal to the Players ("Obtain a valuable item"), and the Villain will want the opposite ("Obtain the item first"). Give the goal to the Villain ("Perform an Evil Ritual") and the players will want the opposite ("Stop the Evil Ritual"). The only difference is the motivation, Heroes want things for noble reasons, Villains want them for evil ones. If you'll be using the goal for the villain - just put an evil spin on it.
List of goals you can use for either Heroes or Villains:
Players and antagonist compete for the same item (be the first to the pirate treasure.) Players are trying to prevent antagonist from getting an item (Prevent a villain from getting a powerful dark artifact.) Get the pirate treasure, the lost crystal of Atlantis, your stolen belongings. Obtain a treasure map, secret codes, powerful spell, find Villain's only weakness.
Win the race around the world. Win a mock-war between adventuring parties. Win a Quidditch game.
Evil Vizier wants to replace the king and players need to prevent that. Evil King is in charge and players need to overthrow him. The King has died and both sides want to be the next King.
Heroes: Kill the villain, a vampire/werewolf/basilisk, all the baddies in the area. Stop a serial killer. Villain: Kill the heroes, kill people to drink their blood or to satisfy violent urges.
Heroes: Kill a monster. Villain: Kill an innocent creature.
Destroy a doomsday device, the ring of power, a piece of blackmail.
An enemy base, a castle, a ship, close a portal.
Save the person being targeted for an assassination. Save the family being harassed by criminals.
Save the endangered creature from the hunter.
Someone is planning to steal the priceless diamonds during the party, stop them.
Heroes: Capture an enemy general to gain strategic information. Antagonist: Abduct a person for ransom or sacrificial ritual.
Heroes: Rescue hostages, save the kidnapped princess. Recover a soldier behind enemy lines during a war. Break someone out of jail, or liberate a prisoner en route to prison.
Rob a train/zeppelin/caravan with the treasure. Intercept a valuable message passed to the enemy.
Overtake a city, a castle, ship. Plan for an attack on the evil citadel. Compete for control of the territory. You have conquered a kingdom, defeat the remaining groups running guerrilla warfare against you.
Prepare the city to repel the enemies/monsters. Your town/building/ship has been captured and overtaken by enemies, survive under siege, and liberate it.
Deliver a prisoner to jail. Escort a bratty princess to the boarding school. Escort a caravan with the treasure.
Transport valuable treasure. Deliver a valuable intel to the central command before the enemy strikes. Deliver the ring of power to Mount Doom.
Capture the criminal/runaway. Bounty-hunters. Find a missing person. Find out what happened to the lost expedition. Find the only wizard who knows how to lift a curse.
Capture a zombie to prove they exist. Capture a unique creature for research.
Escape the pursuit of the law. Help a wrongly convicted to escape. Escape an ambush. Hide a person from danger. A massive assassins guild is trying to kill you, stay alive until dawn. Break out of prison.
Broker peace between warring nations, families, factions of nobles, King and Queen, fighting giants.
Start a war, pit people/factions against each other.
Solve a murder or a theft. Uncover a mysterious plot and understand who is behind it. Supernatural mystery. Understand what is causing the strange/weird events. Understand what happened in the abandoned/deserted city. Find out someone's dark secret, expose a corrupt official, find evidence to convict someone.
Find a spy/mole, prevent a convert mission from taking place.
A covert crime, a ninja mission, a terrorist act. Enter and leave a heavily-guarded building without getting noticed.
A business competitor, a nation.
Go undercover in the criminal gang. Blend in with the nobles to poison the King.
Enforce the law, collect debts, force a person to do something they don't want.
Prove your or someone else's innocence. Convince the angry mob that the woman they're planning to execute is not a witch.
Complete a ritual/experiment, build a weapon, open portal, resurrect/summon/awaken something.
Prevent a ritual from taking place, prevent weapon from being built, prevent a terrorist act.
Compete for the lady's heart, compete to convince the King to take a different course of action. Bribe/manipulate/intimidate a corrupt official into doing what you want. Try to close a business deal or prevent it from being closed. Play cupid. Make two quarreling people fall in love with each other. Find a lonely person/creature a girlfriend.
Brainwash and manipulate groups of people into doing your bidding, liberate brainwashed people. Free the town from the mind control spell. Convince enemy soldiers to defect to your side. Free a person from the influence of a sinister cult.
Run a kingdom, village, sports team, team of agents, organization, business. Raise morale, lower the crime, stop witch hunts, deal with corruption.
Think of the place itself as the “villain”, it is a monster without HP that "wants" to hurt players or drain their resources, and has certain powers to accomplish that. Traps, cave-ins, lava eruptions, rock-slides, avalanche, collapsing buildings, impenetrable mist, wild animals, dangerous/poisonous flora, falling into a pit, getting lost, etc. Climb a mountain, get through a swamp, quick sand,thin ice, wild magic area. Open an ancient gate. Retrieve an item from the bottom of the lake.
Get stranded in the desert, an island, an alien land, becalmed or in a storm. Help other people survive a natural disaster (storm, earthquake, flood, meteor), a war zone.
Potion ingredients for a witch, parts of an engine that were scattered during crash landing.
Lead an army against enemy general, against rival mob boss or a cowboy gang.
Rats in the basement, wolves in the forest, Zombies, Aliens. Could be impossible to kill them one by one, and must be done with a ritual, destroying the mothership, smashing the necromancer's amulet, lifting an ancient curse, placating the restless spirits, activating the ancient defense mechanisms.

Creating multiple unique adventures from the same goal

Here's the list of ways to create dozens of unique adventure ideas based on the same goal:
Players try to get away with a crime instead of investigating it.
Smuggle/Plant an item instead of stealing it. Close the portal instead of opening it. Banish the creature instead of summoning it.
Destroy an item instead of killing a person. Abduct a person instead of stealing the treasure. Protect a secret instead of the location. Chase a lost pet instead of the criminal.
Don't get murdered - prevent a murder. Steal an item - create a distraction while someone else steals it. Get away with the crime - help someone else to get away with the crime.
Make it stealthy (commit a heist instead of robbery). Avoid violence (capture a person alive instead of killing them). Achieve the goal by social means (ruin the person's reputation instead of killing them). Do it before the rivals do it first. See the list of complications for more ideas.
Deliver an item while on the run from the law. Sabotage a ritual to rescue a person. Infiltrate a group to steal an item. Solve a mystery to be able to find a lost person.
Get through the dangerous location instead of an elaborate security system. Obtain information about the villain's weakness instead of the only weapon that can kill them. Convince a witness to talk instead of following the trail of footsteps. The object is difficult to deliver because it's being hunted by bandits, or because the terrain is dangerous and inhospitable, or because it's large and fragile, or because it's a criminal trying to escape, or because it's cattle you need to keep alive, or because it's a bratty princess who doesn't want to go to school. See the List of Challenges and List of Villain's Moves for more ideas.
Steal the Elixir of Youth from the unicorn instead of stealing the Aztec gold from the Spanish Galleon. Steal an item from a dream instead of casino. Escort a dragon instead of a prisoner. Escape from Jurassic Park instead of the prison. Fight a self righteous paladin instead of the bandit gang leader.
Kill a person out of revenge instead of for money. Resurrect your loved one instead of summoning a demon. Compete for the heart of the lady instead of the treasure.

High Concept Premises

"High Concept" ideas are creative premises, interesting "What if?" scenarios. They will put your players into fantastical and unusual situations. You can use them as a starting point for your adventure - pick a High Concept idea, and see which interesting problems/goals it can generate, or just combine it with one of the goals from the list above.
  • Being shrunk to a tiny size, maybe put into a person's/creature's body. (Honey I shrunk the Kids, Ant Man, Anatomy Park).
  • Switching bodies (Freaky Friday).
  • Time Travel. Time loop (Groundhog Day).
  • Adventure taking place in a dream, illusion, virtual reality, computer game, a TV show (Inception, Ready Player One, Eternal Sunshine of the Spotless Mind, The Matrix, Jumanji).
  • Deal with the Devil.
  • Animals/creatures gain sentience/intelligence.
  • Open portal to another world, a parallel dimension, an alternate timeline (Mist, Stargate, Another Earth).
  • A baby monster. An alien/dragon egg. A boy and his robot.
  • Body Snatchers, Brain Slugs - parasites that control your mind.
  • Shapeshifter - person/monster that can assume any form.
  • Evil Twins of the Heroes.
  • Hive mind. Creatures telepathically united into one consciousness. Assimilating other creatures.
  • Traditionally evil guys are good and vice versa (Shrek, Descendants, Megamind, Suicide Squad).
  • Memory wiping, altering, transplanting (Morty's Mind-Blowers, Memento.)
  • Possession / Mind Control (RoboCop, Captain America: Civil War.)
  • A mysterious magic force has created a zone where the laws of physics and magic have been warped (Annihilation, Stalker)
  • Befriend a creature (ET, How to Train your Dragon, Ratatouille, Astro Kid, Pokemon).
  • Post-apocalypse, aftermath of a disaster (Fallout, The Day After Tomorrow, Resident Evil).
  • Artificial Intelligence, sentient construct (Terminator, Wall-E, Avengers:The Age of Ultron).
  • An accident causes captive dinosaurs/monsters/demons/zombies escape (Jurassic Park).
  • Love Potion. Succubus.
  • Don't go below the speed limit - if you stop moving a person dies or a bomb explodes (Speed, Crank, The X-Files "Drive" episode).
  • A plague/disease/epidemic with unusual effects (fear of open spaces, rage, horniness, loss of one of the senses, wild magic / people to lose magic). It can be transmitted by magic, when infected casters target other casters with a spell.
  • Dangerous/violent plants.
  • An inanimate object comes to life.
  • Raising undead to return a loved one back to life.
  • You become God to race of tiny creatures.
  • Change age - turn into kids or old people.
  • Covert stealthy alien invasion.
  • A person turned into an animal.
  • A threat you forget about once you stop looking at it.
  • Infohazards.
  • Common animals are being turned savage (and giant) by a rogue magical effect (maybe an evil druid), and the party has to contain the destruction that they cause while trying to find a solution.
  • Magic is fading / going wild and unpredictable.
  • Superman goes genocidal. Defeat a being of incredible power, without it finding out that you're after it.
  • An ancient civilization is long gone, only a single robot/golem/computeweapon is still functioning.
  • Heroes are isolated in a confined environment with a monster.(Alien)
  • A location is occupied by enemies/monsters/terrorists, heroes are the only ones who escaped from being taken hostage. (Die Hard in a village, on a ship, on a zeppelin, on a train, in a magic school, in a King's castle).
  • A powerful monster begins killing people in the area (Tremors: Jaws in a desert).
  • Set in a world where the evil overlord has won.
  • The evil adventuring party.
  • Deadly game show / competition.
  • A location (small town, building, ship) is suddenly trapped underneath an impenetrable dome.
  • Someone from our world is stuck in fantasy.
  • A dangerous child (has faulty psychic powers, prophesied to be a devil, youngling of a dangerous monster)
  • Two huge powers (monsters, giants, powerful mages, armies) fight each other, causing a lot of collateral damage.
  • A large number of cursed or dangerous magical items have been sold or distributed to an unsuspecting populace (Friday the 13th series, Warehouse 13)
  • First Contact with a sentient race (Arrival, Alien Nation, Contact, District 9, Star Trek, V series)
  • Magic is fading / going wild and unpredictable.
  • Space ship crashing in middle ages.
  • Magic items (or maybe just some magic items) become secretly sentient and drive around their owners while they are asleep.
  • An ancient evil is very slowly rising out of the ground and waking up. People need to hurry to figure out how to make it go away or else assemble a team strong enough to kill it when it awakes.
  • The entire population of a town seemingly disappeared but in fact dug underground secret caves and is reverting to animal tendencies.
  • The party comes across a mysterious artifact, it melds with/into the first party member to touch it, granting them incredible powers but also changes their consciousness.
  • A long lost civilization is rising back up from the sea.
  • The local ruler may have been replaced by a doppelganger, but nobody wants to risk their neck to find out for sure.
  • Act as an experimental subject for a crazy scientist/wizard.
  • Creatures from video games, stories, paintings, come to life.
  • Spell/artifact/curse that prevents the whole town from being able to lie.
  • Space ship / UFO crashing in middle ages.
  • Duplication powers, making clones.
  • Ancient/Lost Civilization. Atlantis.
  • Gigantic Monster (Godzilla, Cloverfield, King Kong, Kaiju).
  • Superheroes/Supervillains.
  • Ghosts, haunted house/village. Restless spirits that need to be placated.
  • Zombies.
  • Vampires.
  • Ninjas.
  • Secret society/cult.
  • Underground civilization.
  • Underwater adventure. Merefolk.
  • Adventure set in a world where the forces of good won a little too well. Where the people in charge are all Lawful Good and have no tolerance for anything else. Tyranny of the traditionally good creatures like celestials, paladins, etc. The slightest misstep can cause a person to be 'disappeared'.
Use the Adventure Writing Template to help you develop these goals into a complete adventure.
See the List of Challenges, List of Complications, and List of Villain's Moves for more ideas on what challenges/obstacles the players will need to overcome on their path to the goal.
See the list of fun Fantasy Settings I have collected.
For interesting ideas for a Villain:
  • Take the personality from a TV/Movie character that you like, but make them evil. Adapt them to fantasy (Evil Steampunk Iron Man). Combine the traits from several characters (Legolas with the personality of Spider Man, John Snow with the personality of Jack Sparrow), or reverse their gender or a key personality trait (female Dr. Octavius, cheerful Batman).
  • For their appearance - find an illustration on ArtStation, Pinterest, or /ImaginaryCharacters. If the appearance is very different from the movie character you have based their personality on - even better.
I have created the "Adventure Prompts Tool" that will pick the random Goals, High Concepts, Complications, Settings, and Challenges for you.
If you want updates on my future posts - follow me here.
Please contribute to this project!
Share more ideas for the Heroes'/Antagonist's goals and High Concept premises in the comments!
submitted by lumenwrites to AdventureWriters [link] [comments]

MPX Bioceutical Corp. (MPX/MPXEF) - Geographic Footprint and Addressable Markets

MPX Bioceutical Corp. (MPX/MPXEF) - Geographic Footprint and Addressable Markets
https://mpxbioceutical.com/investors/
I wanted to get a better understanding of MPX Bioceutical's U.S. footprint and addressable markets
MPX hasn't updated their investor presentation since November 06, 2017 (Slide 8 for MPX Operations) so I used press releases, old interviews/investor calls, and cursory Google searches.
I suck at formatting so apologies in advance.
Arizona
*MPX Dispensary Distribution: https://imgur.com/Xs3otSd *MPX-Owned Dispensaries: https://imgur.com/bPQutTc *Health for Life Locations *The Holistic Center *Melting Point Extracts - Arizona Locations
Current Market Share in Arizona (March 28, 2018) - 24:12 ~7-8%
MPX Concentrates Dispensary Distribution
  1. Health for Life (Crismon) - Mesa, AZ (MPX-Owned) 9949 E Apache Trail, Mesa, AZ 85207 (Opened April 6, 2018)
  2. Health for Life (East) - Mesa, AZ (MPX-Owned) 7343 S 89th Pl, Mesa, AZ 85212
  3. Health for Life (North) - Mesa, AZ (MPX-Owned) 5550 E McDowell Rd, Mesa, AZ 85215
  4. The Holistic Center AZ - Phoeniz, AZ (MPX-Owned) 21035 N Cave Creek Rd C-5, Phoenix, AZ 85024
  5. Catalina Hills Care - Tucson, AZ 12152 N Rancho Vistoso Blvd, Oro Valley, AZ 85755
  6. Green Hills Patient Center - Show Low, AZ 3191 S White Mountain Rd, Show Low, AZ 85901
  7. High Desert Healing - Lake Havasu, AZ 1691 Industrial Blvd, Lake Havasu City, AZ 86403
  8. Kompo - Taylor, AZ 600 Centennial Blvd, Snowflake, AZ 85937
  9. Leaf Life - Casa Grande, AZ 1860 N Salk Dr B1, Casa Grande, AZ 85122
  10. Metro Meds - Phoenix, AZ 10040 N Metro Pkwy W, Phoenix, AZ 85051
  11. OASIS - Chandler, AZ 26427 S Arizona Ave #8223, Chandler, AZ 85248
  12. The Good Dispensary - Mesa, AZ 1842 W Broadway Rd, Mesa, AZ 85202
  13. The Mint Dispensary - Tempe, AZ 5210 S Priest Dr, Tempe, AZ 85283
  14. The Prime Leaf - Tucson, AZ 4220 E Speedway Blvd, Tucson, AZ 85712
  15. Uncle Herbs Dispensary - Payson, AZ 200 N Tonto St, Payson, AZ 85541
  16. Urban Greenhouse - Phoenix, AZ 2630 W Indian School Rd, Phoenix, AZ 85017
  17. Yavapai Herbal Services - Cottonwood, AZ 675 E State Route 89A Cottonwood, AZ 86326
  18. Botanica - Tucson, AZ 6205 N Travel Center Drive Tucson, AZ 85741
Relocated Production Facility: North Mesa, AZ
Annual Capacity
*Phase One - 150,000 grams of MPX-branded products (Currently in Operation) *Phase Two - 400,000+ grams (Scheduled for completion in calendar Q3 2018) *Phase Three - 800,000+ grams (Schedule for completion in calendar Q4 2018)
New production facility will increase production capacity 2-4x: 11:31 , 25:11
March 05, 2018 - MPX Signs Definitive Agreement to Expand Its Footprint in Arizona -
  • “This acquisition represents a solid addition to our industry and presence in Arizona, a State that offers MPX one of the best-regulated, yet industry-supportive markets in the country,” said W. Scott Boyes, MPX’s Chairman, President and CEO. “The entities being acquired have recorded trailing 12-month revenues of US$15 million and EBITDA of approximately US$3.5 million and its results will be immediately accretive to MPX earnings. Furthermore, the acquired companies are well-managed and will allow both parties to share best practises and benefit from the ability to share purchase economies. With the pending opening of our Apache Junction dispensary, the addition of the Holistic Center, will bring the number of dispensaries managed by MPX in the greater Phoenix market to four, will more than double our cultivation capacity and will materially complement our management team in the State. Adding to our critical mass of operations, this acquisition will add to MPX’s ability to benefit from purchasing economies, spread the administrative overhead costs over a larger revenue base and provide cash flows to support additional growth.”
April 03, 2018 - Mpx Enjoys Record Monthly Revenue of Cdn$5.2 Million in Arizona
  • Beth Stavola, COO and President of MPX’s U.S. operations, adds “With our fourth dispensary opening soon in the Apache Junction suburb and our expanded concentrate production facilities coming on-stream this month, we expect to see our Arizona revenues continue to expand over the next several fiscal quarters. The Arizona program is well-regulated by AZDHS, the patient count continues to grow, the supply and cost of flower and trim for re-sale and concentrate production is excellent and, while the Phoenix area market is increasingly competitive, retail prices and margins remain attractive. This is a great state for MPX to conduct business in.”
April 09, 2018 - MPX Adds a Fourth Dispensary in Phoenix and Triples Capacity for MPX Concentrate Production in Arizona
TORONTO, April 09, 2018 (GLOBE NEWSWIRE) -- MPX Bioceutical Corporation (“MPX” or the “Company”) (CSE:MPX) (OTC:MPXEF) is pleased to announce that the official opening of the its newest “Health for Life” medical marijuana dispensary in the Metropolitan Phoenix area, located at the junction of E. Main and Crimson in the suburb of Apache Junction. This brings the number of dispensaries under MPX management in Arizona’s Sun Valley to four. The Crimson dispensary will meet the needs of patients in this comparatively underserviced southeast quadrant of the region by making available the full spectrum of MPX concentrates, an extensive variety of cannabis flower, and a broad selection of 3rd party, processed cannabis-infused edibles.
The Company also announces that it has relocated the processing and production of MPX concentrates to a new location in North Mesa. Phase one of the build-out at this facility, now in operation, will immediately double the current production capacity of MPX-branded products in Arizona to approximately 150,000 grams annually. The second phase scheduled for completion early in calendar Q3 will increase potential production to over 400,000 grams per year and the final phase expected in calendar Q4 will result in annualized capacity increasing to a total in excess of 800,000 grams annually with a wholesale value (at current prices) of approximately US$18 million.
Arizona Medical Marijuana Patient Numbers:
*- 152,979 (Current through 12/31/17)
*- 162,528 (March 2018) , Reports
Arizona is the 14th most populous state - 7,016,270 (Population estimate, July 1, 2017)
Phoenix is the fifth most populated city
Population: 1,615,017 (2016 estimate) , U.S. Census Bureau , World Population Review
Nevada
*MPX Dispensary Distribution (Nevada): https://imgur.com/l3SoaWl *MPX Dispensary Distribution (Las Vegas, Nevada): https://imgur.com/J9rM7JU *(Greenmart of Nevada - Where To Find Us) *[(Acquired October 13, 2017](https://www.newcannabisventures.com/bcc-finalizes-17-8mm-greenmart-nevada-cannabis-producer-purchase/
  • January 31, 2018 - 4:27 - 30,000 sq. ft. cultivation and laboratory for MPX concentrates
  • March 28, 2018 - 11:46
In Nevada, our production capacity has been limited by the availability of raw material, of biomass. And most of our product produced there has been sold 2-3 weeks in advance.
MPX Dispensary Distribution *Melting Point Extracts - Nevada Locations *(Greenmart of Nevada - Where To Find Us)
  1. Acres Cannabis - Las Vegas, NV 2320 Western Ave, Las Vegas, NV 89102
  2. Black Jack Collective Delivery - Las Vegas, NV 1860 Western Ave, Las Vegas, NV 89102
  3. Blum - Reno, NV 1085 S. Virginia St. Suite A Reno, NV 89502
  4. Blum Western - Las Vegas, NV 1921 Western Ave, Las Vegas, NV 89102
  5. Blum Decatur - Las Vegas, NV 3650 S Decatur Blvd, Las Vegas, NV 89103
  6. Blum Desert Inn - Las Vegas, NV 1130 E Desert Inn Rd, Las Vegas, NV 89109
  7. Canopi (Southwest) - Las Vegas, NV 6540 Blue Diamond Rd, Las Vegas, NV 89139
  8. Cannacopia - Las Vegas, NV 6332 S Rainbow Blvd #105, Las Vegas, NV 89118
  9. Deep Roots Harvest - Mesquite, NV 195 Willis Carrier Canyon, Mesquite, NV 89034
  10. Essence (Henderson) - Henderson, NV 4300 E. Sunset Road Suite A3 Henderson, NV 89014
  11. Essence (Las Vegas Strip) - Las Vegas, NV 2307 S Las Vegas Blvd, Las Vegas, NV 89104
  12. Essence (West) - Las Vegas, NV 5765 W Tropicana Ave, Las Vegas, NV 89103
  13. Euphoria Wellness, Las Vegas, NV 7780 S Jones Blvd, Ste 105 Las Vegas, NV 89139-6489
  14. Inyo Fine Cannabis - Las Vegas, NV 2520 S Maryland Pkwy #2, Las Vegas, NV 89109
  15. Jardin - Las Vegas, NV 2900 E Desert Inn Rd #102, Las Vegas, NV 89121
  16. Jenny's Dispensary (North Las Vegas) - North Las Vegas, NV 5530 N Decatur Blvd, Las Vegas, NV 89130
  17. Jenny's Dispensary (Henderson) - Henderson, NV 10420 S Eastern Ave, Henderson, NV 89052
  18. Las Vegas Releaf - Las Vegas, NV 2244 Paradise Rd. Las Vegas, NV 89104
  19. Nevada Wellness Center - Las Vegas, NV 3200 S Valley View Blvd, Las Vegas, NV 89102
  20. NuLeaf (Lake Tahoe) - Lake Tahoe, NV 877 Tahoe Blvd, Incline Village, NV 89451
  21. NuLeaf (Las Vegas) - Las Vegas, NV 430 E Twain Ave, Las Vegas, NV 89169
  22. Oasis Cannabis - Las Vegas, NV 1800 Industrial Rd #180, Las Vegas, NV 89102
  23. Reef Western - Las Vegas, NV 3400 Western Ave, Las Vegas, NV 89109
  24. Rise Dispensary - Carson City, NV 135 E Clearview Dr #119, Carson City, NV 89701
  25. Sierra Wellness Connection (Reno) - Reno, NV 1605 E 2nd St #103, Reno, NV 89502
  26. Sierra Wellness Connection (Carson City) - Carson City, NV 2765 US Highway 50E Carson City, NV 89701
  27. Silver Sage Wellness - Las Vegas, NV 4626 W Charleston Blvd Las Vegas, NV 89102
  28. The Apothecarium - Las Vegas, NV 7885 W. Sahara Ave #112 Las Vegas, NV 89117
  29. The Apothecary Shoppe - Las Vegas, NV 4240 W. Flamingo Rd. No. 100 Las Vegas, NV 89103
  30. The Dispensary (Decatur) - Las Vegas, NV 5347 S. Decatur Blvd. Las Vegas, NV 89118
  31. The Dispensary (Henderson) - Henderson, NV 50 N Gibson Rd #170, Henderson, NV 89014
  32. The Dispensary (Reno) - Reno, NV 100 W. Plumb Lane Reno, NV 89509
  33. The Grove - Las Vegas, NV 4647 Swenson Street Las Vegas, NV 89119
  34. The Source (Henderson) - Henderson, NV 9480 S Eastern Ave #185, Las Vegas, NV 89123
  35. The Source (Las Vegas) - Las Vegas, NV 2550 S Rainbow Blvd #8, Las Vegas, NV 89146
  36. Thrive (Downtown) - Las Vegas, NV 1112 S Commerce St, Las Vegas, NV 89102
  37. Thrive (North Las Vegas) - Las Vegas, NV 2755 W Cheyenne Ave #103, North Las Vegas, NV 89032
  38. Top Notch THC - Las Vegas, NV 5630 Stephanie St, Las Vegas, NV 89122
  39. Zen Leaf - Las Vegas, NV 9120 W Post Rd #103, Las Vegas, NV 89148
Population: 2,998,039 (Population estimate, July 1, 2017
U.S. Census Bureau
Nevada Medical Marijuana Patient Numbers:
*- 23,489 (Current through 12/31/17)
*- 21,759 (February 2018) , Reports
Nevada is the 34th most populous state - 2,998,039 (Population estimate, July 1, 2017)
Las Vegas is the 28th-most populated city
Population: 632.912 (2016 estimate) , U.S. Census Bureau , World Population Review
Las Vegas Tourism
Las Vegas Convention and Visitors Authority - Las Vegas Visitor Statistics *- Year End Summary for 2017: 42,214,200 *- Year-to-Date Summary 2018 (As of Apr 20, 2018) - 10,274,100
Massachusetts
*MPX Dispensary Distribution (Massachusetts): https://imgur.com/pIN0pAA
*MPX Dispensary Distribution (New England): https://imgur.com/wk3e4Hs
  • Dispensaries 2 of 3 dispensaries disclosed: Fall River, Attleborough
  • Production Facility: Fall River, MA (40,000 - 50,000 sq. ft. cultivation and production facility)
  • Dispensaries: 3 (Approved for building, 1 in Fall River, 1 in Attleborough, 1 still being targeted)
  • 3rd dispensary targets:
  • October 14, 2017 - 34:08 - Near Wynn Casino, 34:50 - Third dispensary target: "Near Revere, not right in the city itself"
  • January 31, 2018 - 6:13 - "Right now we are searching for third location. We've got a number of really good prospects there."
  • March 28, 2018 - 16:29 - "I think we're pretty close on number three. It is a great location and I'm gonna refrain from mentioning the town but it's a great population."
MPX-owned Dispensaries
  1. Cannatech Medicinals, Inc.,- Fall River 160 Hartwell St, Fall River, MA 02721 (Under construction) April 11, 2018 - Patch.com
  2. Cannatech Medicinals, Inc.,- Attoboro 220 Oneil Blvd, Attleboro, MA 02703 (Under construction)
The company, which is building a facility to grow and process marijuana for medicine, sold 51 percent of its real estate and management companies to The Canadian Bioceutical Corp., for $5.1 million. The agreement was announced Tuesday.
The company is in the process of building a 50,000-square-foot facility on Innovation Way, next door to Amazon and Mass Biologics, the medical research and testing facility run by the University of Massachusetts.
  • TORONTO, Ontario, June 15, 2017 (GLOBE NEWSWIRE) -- The Canadian Bioceutical Corporation (the “Company” or “BCC”) (CSE:BCC) (OTC:CBICF) today announced that further to its press release of April 4, 2017, the Company, through its wholly-owned subsidiary CGX Life Sciences, Inc. (CGX), has completed the acquisition of a 51% interest in IMT, LLC and Fall River Developments, LLC (“FRD”), Massachusetts registered companies active in the cannabis space.
The marijuana industry has become a popular spot for Fall River.
According to MPX Bioceutical Corp, construction of a 40,000 square foot marijuana cultivation/processing facility on Innovation Way in Fall River, Massachusetts is targeted to be complete in the summer of this year with cultivation beginning in the third quarter of 2018. Cannatech Medicinals, who is owned by MPX Bioceutical Corp, has been working on the facility next to Amazon.
They have also commenced construction on the first of three dispensaries in Massachusetts, including one at 160 Hartwell Street in Fall River near the Applebee’s restaurant. The Hartwell Street location will get their supply from the Innovation Way facility.
CannaTech Medicinals; Hope, Heal, Health; and Northeast Alternatives will all be in the running for licenses to grow and sell marijuana for the recreational market. Recreational sales are scheduled to start July 1.
CannaTech Medicinals is building a 50,000-square-foot growing facility and processing laboratory in the biopark on Innovation Way. It is also building a dispensary off Hartwell Street.
Massachusetts Medical Marijuana Patient Numbers:
*- 45,505 (Current through 12/31/17)
*- 48,265 - (March 31 2018) - Massachusetts Medical Use of Marijuana Program snapshot
Massachusetts Medical Use of Marijuana Program snapshot
  • Under "RMD information", the current status of all registered marijuana dispensaries and applicants through April 27 2018 - Entries #35-37 - Cannatech Medicinals, Inc.:
*- Only two of three have "Proposed Dispensary Locations" (Fall River, Attleboro)
*- No siting profile has been submitted for the third dispensary yet, invited to submit on December 12, 2017 (same date as Attleboro)
Massachusetts is the 15th most populous state
Boston is the 22nd most populated city in the U.S. and most populated in New England
Population: 673,184 (2016 estimate) , U.S. Census Bureau ,
Not to mention the populations from surrounding states and tourism.
Maryland
*- Managing dispensaries under Health for Life brand
*- MPX-Owned Dispensary Distribution (Maryland): https://imgur.com/KrcT0g4
*- Melting Point Extracts - Maryland Locations (None available yet)
From the press releases below, I gather:
  • 1 production facility in Gaithersburg/Montgomery Country (through Rosebud Organics/Budding Rose, Inc.) (January 8, 2018) - No square footage provided. However,
  • January 08, 2018 - The facility is completely built-out and when fully operational will be capable of producing 825,000 grams of MPX-branded cannabis concentrates per annum.
*- Possibly at: 4909 Fairmont Ave Bethesda, MD 20814
*- Under "Pre-Approved Dispensaries": GreenMart of Maryland (District 6: Baltimore County)
*- Under "Pre-Approved Dispensaries": LMS Wellness BLLC (District 8: Baltimore County)
*- Under "Pre-Approved Dispensaries": Budding Rose, LLC (District 16: Montgomery County)
*- Under "Licensed Processors (as of April 10, 2018): Rosebud Organics LLC (Montgomery County)
*- Under "Pre-Approved Processors": Rosebud Organics, LLC (Montgomery County)
I'm guessing that they will be selling MPX concentrates through these dispensaries as they have done in Arizona and Nevada once their production facility is operational. I'll wait for the press release and theMelting Point Extracts site to update before factoring that into their footprint.
  • MPX Bioceutical Corporation (the “Company” or “MPX”) (CSE:MPX) (OTC:MPXEF) today announced that the Company, through its indirect wholly-owned subsidiary, S8 Management, LLC (“S8 Management”), is entering into a management agreement (the “Management Agreement”) with LMS Wellness, Benefit LLC (“LMS”) which will result in MPX building and managing a full service medical cannabis dispensary in the White Marsh suburb of Baltimore, Maryland.
Photo caption: A medical marijuana company has signed a lease for the space at 4909 Fairmont Ave., next to the mural.
A medical marijuana dispensary is coming to a long-dormant space on Fairmont Avenue in downtown Bethesda.
Rich Greenberg, of Greenhill Capital, which owns the building, said Budding Rose LLC signed the lease for the roughly 1,900-square-foot space about six months ago. He said work is ongoing to fit out the interior to meet the dispensary’s needs, and he wasn’t sure when the shop would be ready to open.
The management agreements with Budding Rose and Rosebud will result in MPX subsidiaries now operating three medical cannabis enterprises in the State of Maryland. The first management agreement with LMS Wellness, Benefit LLC was announced on December 12, 2017. Rosebud is one of only 14 licenses issued to process cannabis derivatives in the State of Maryland. The facility is completely built-out and when fully operational will be capable of producing 825,000 grams of MPX-branded cannabis concentrates per annum.
Budding Rose will operate a dispensary in a high-traffic area of downtown Bethesda, Maryland, in close proximity to the Walter Reed Military Medical Center and National Institutes of Health. Bethesda, Maryland is located within the Capital Beltway and is one of the wealthiest communities in the Capital Region. The dispensary is currently under construction and is expected to be operational in late February of this year.
GreenMart will operate a dispensary, under the “Health for Life” brand, in a high-traffic area of Baltimore, Maryland, situated off of North Point Road in the community of Colgate. The location is conveniently located near Interstate Routes 695, 95 and US Route 40 and a 15-minute drive from Baltimore’s Inner Harbour, Canton Waterfront, Federal Hill, and Fells Point. Within 2 miles of the location sits Johns Hopkins Bayview Medical Center, a teaching hospital within the world renowned John Hopkins Health System. GreenMart has been welcomed and supported by the community leaders of Colgate. The dispensary is currently under construction and is expected to be operational in April 2018 of this year.
Maryland Medical Marijuana Patient Numbers:
*- 18,000+ (Current through 12/15/17)
*- 17,000+ (March 20, 2018)
  • More than 17,000 consumers in Maryland have registered for medical marijuana.
Maryland is the 19th most populated state - 6,052,177 (Population estimate, July 1, 2017) , U.S. Census Bureau
Baltimore is the 30th most populated city
Population: 614,664 (2016 estimate) , U.S. Census Bureau , World Population Review
Training/staffing/spreading themselves too thin:
*- March 28, 2018 - 25:56
Future Targets *- January 31, 2018 - 10:03 *- November 2017 Presentation: Michigan, New Jersey, Ohio
California *- March 28, 2018 - March MPX Bioceutical Q3 Investor Call: March 8, 2018 California 15:53, 33:45
Ohio *- March 28, 2018 - 14:32 - Five applications in Ohio.
New Jersey
*- January 25, 2018 - Beth Stavola, MPX COO is invited by NJ Governor Murphy as a Marijuana Industry Leader during the signing of an executive order which would ease access to medical marijuana in the State.
*- 1:14 - "Beth, this one is for you. You represent not just you but the whole industry"
*- January 31, 2018 - [Beth Stavola MPX Bioceuticals Interview with New Cannabis Ventures - 10:14](https://youtu.be/Mffwj_sP7T0?t=10m14s]
*- March 28, 2018 - 14:54
Keep in mind they're in only four states right now and currently operating in two. There are other U.S operators with multi-state footprints (IAN, CRZ, LHS, MRMD, etc.).
A few private players:
*1) Acreage Holdings - 11 States,
*2) Columbia Care - 9 States + D.C and Puerto Rico,
*3) Green Thumb Industries (GTI) - 5 States,
*4) Cresco Labs - 4 States.
Also, there are the other companies with agreements/operations in both the U.S. and Canada (CRZ, SNN).
Once their RTO (April 30, 2018) is completed, MedMen will have the highest addressable market of the publicly traded U.S. operators (CA - 39.5 million, NY - 19.8 million, NV - 2.9 million, Canada - 35 million through their JV with Cronos). Not too mention the number of visitors each of those markets get annually.
That being said, of the current public companies, I think they give good multi-state exposure in the U.S. in markets with high population density](https://www2.census.gov/geo/pdfs/maps-data/maps/thematic/us_popdensity_2010map.pdf). This doesn't even factoring their Canadian exposure once they get operating. We'll see where they stand in the U.S. market if they're able to execute on the Massachusetts, Maryland, and Canadian operations. Also, remember they're pushing the MPX concentrates brand and are set to get exposure on both coasts.
I can't speak on their capital structure or financials. Some other users can discuss that.
TLDR
Arizona - Operating
*- MPX Dispensary Distribution: https://imgur.com/Xs3otSd
*- MPX-Owned Dispensaries: https://imgur.com/bPQutTc
Nevada - Operating
*- MPX Dispensary Distribution (Nevada): https://imgur.com/l3SoaWl
*- MPX Dispensary Distribution (Las Vegas, Nevada): https://imgur.com/J9rM7JU
Massachusetts - Building/Not currently operating
*- MPX Dispensary Distribution (Massachusetts): https://imgur.com/pIN0pAA
*- MPX Dispensary Distribution (New England): https://imgur.com/wk3e4Hs
Maryland - Building/Not currently operating
*- MPX-Owned Dispensary Distribution (Maryland): https://imgur.com/KrcT0g4
submitted by 170807 to weedstocks [link] [comments]

List of Structures & Landmarks ( Fantasy World )

Structure / Landmark Names:
Abattoir (slaughterhouse)
Abbey
Academy (+ alchemist, arcane, artificer’s, bards, healers, mages, military, naval, royal, science)
Ale House (tavern)
Alley
Altar (deity, element, power, environment, luck, magic, old one, outsider, sacrificial, spirit, etc)
Amphitheater
Aquarium
Aqueduct
Archives
Archway
Arena (+ gladiatorial, music, performance, racing, sports)
Asylum
Auction House
Aviary
Bakery
Bank
Bar
Barn
Barracks
Bathhouse
Battle Ground
Bazaar
Black Market, Underground Market
Board (+ message, quest)
Boom Chain - harbor chain or river chain used to block boats. Operated from a chain tower
Breakwater
Brewery
Bridge (Covered Bridge, Draw Bridge, Living Root Bridge, Rope Bridge, Sky Bridge)
Brothel, House of Ill Repute
Bungalow
Burial Mound
Cabin
Cache (+ pirates, rebel, smugglers, thieves)
Caer / Cair (stronghold)
Cairn
Canal
Cantina
Caravan (wagons)(+ merchant, military, nomads, pilgrims, prison, refugee, settlers, slavers)
Caravanserai (inn / outfitter for caravans)
Casino, Gambling Hall
Castle
Catacombs
Cathedral
Causeway
Cellar (+ root, storm, wine)
Cemetery
Chain Tower - tower used to raise or lower a boom chain (harbor or river chain)
Chapel
Chateau
Church
Circle of Stones
Circle of Wagons
Circus
Cistern
Citadel
City
Cliff Dwellings
Coach House
Coffeehouse
College (+ alchemist, arcane, bards, healers, mages, naval, of artificers, of science, royal)
Colosseum
Conservatory (greenhouse)
Convent, Nunnery
Corral (cattle, horse, livestock)
Cottage
Courthouse
Covered Walkway
Croft (rented farmhouse & land)
Crypt, Mausoleum, Sepulcher, Tomb
Dam
Den (+ assassins, drug, gambling, hookah, opium, smugglers, thieves)
Dig Site (fossils, minerals, ruins)
Dike
Dock (boat, ship, airship)
Dockyard
Dojo, Sparring Hall, Training Hall
Dome
Drug (+ den, lounge, parlor)
Dugout, Pit-House
Dungeon, Jail, Prison
Embassy (+ country, race, realm, world)
Estate
Executioners Block
Fairgrounds
Farm (animal, crop, dairy, share croppers)
Ferry
Fighting Pit
Flotilla (+ town, village, city)
Forge
Fort, Fortress (+ coastal, island, mountain, sea / wooden, stone, metal)
Fortifications (cheval de frise, moat, palisade, towers, trench, wall, wooden stakes)
Fountain
Freehold
Gallows, Gibbet
Gambling (+ den, hall, lounge, parlor), Casino
Garden, Gardens (+ crop*, flower, hanging, herb, mushroom, rock, rooftop, sculpture, zen)
Garrison
Gate, Gates
Gate House
Giant (+ construct, golem, idol, mecha, statue)
Gibbet, Gallows
Granary
Grange - farmhouse & outbuildings
Grave (+ fresh, marker, mass, open, site, stone, vacated, yard)
Grave Yard
Grounds (+ burial, fair, parade, sacred, tourney, training)
Guard House
Guard Post
Guild, Guild Hall, Guild House
Hall (+ city, gambling, guild, mead, meeting, music, opera, town, training)
Hanging Tree, Hangmans Tree
Harbor
Hatchery (animal, beast, monster)
Hedge Maze
Henge
Hideout
Hold
Home
Homestead
Hookah (+ bar, den, lounge, parlor)
Horreum (warehouse)
Hostel (bed & breakfast)
House (+ bath, boat, coach, coffee, farm, guard, guest, guild, long, manor, opera, ritual, safe, smoke, sod, summer, tea, theater, turf, winter)
House of Ill Repute, Brothel
Hovel
Hut, Huts (adobe, cloth, earthen, grass, hide, ice, mud, snow, stone, straw, wood)
Idol
Inn
Jail, Dungeon, Prison
Keep
Labyrinth
Library (+ arcane, great, royal)
Lift (wench & platform)
Lighthouse
Lock, Locks (waterway)
Lodge (+ hunting, masons, medicine, porters, safari, secret society*, sweat, wardens)
Lyceum - hall for public lectures
Machinery (from bygone age or civilization / size – cart, building, town)
Magical Construct (energy construct, giant levitating crystal, moving sculpture, rune stones, sigil stones)
Manor
Marker
Marker Stone (border stone, boundary stone)
Market, Market Place, Market Square
Market Stall, Street Stall
Massage Parlor
Mausoleum, Crypt, Sepulcher, Tomb
Mead Hall
Memorial
Messenger Pigeon Loft
Mews (row or courtyard of stables and carriage houses with living quarters above them)
Midden (+ heap, mound, pile)
Mill
Minaret
Mine, Mines (coal, crystal [normal, magic], gem stone [normal, magic], guano, metal [normal, magic], mineral [normal, magic], salt, substance)
Mission (place for missionary work)
Moat (+ dry, lava, mud, quicksand, spiked, tar, water)
Monastery
Monolith
Monument
Mosque
Mound (+ burial, ceremonial, midden, shell, temple)
Museum
Music Hall
Nunnery, Convent
Obelisk
Observatory
Opera Hall / Opera House
Opium Den
Orchard
Orphanage
Outfitters
Outpost
Paddock
Palace
Palisade
Parade Grounds, Training Grounds
Park
Parlor, Parlour (drug, massage, tattoo)
Pen, Pens (+ animal, monster, slave)
Pier
Pillar, Pillars
Pit (+ dwelling, fighting, monster, prison, slave)
Plantation
Plazza
Port
Portal
Prison, Dungeon, Jail
Pub
Public Square
Pueblo
Pyramid
Pyre (+ funeral)
Quarry (crystal, magic crystal, metal, mineral, stone, substance)
Ranch (animal, monster)
Redoubt (temporary fortification)
Reflecting Pool, Reflection Pool
Road, Roads (cobblestone, dirt, paved / + abandoned, cross, main, rural)
Root Cellar
Ruin, Ruins
Rune Stone
Sally Port (secure, controlled entry way to a fortification or prison)
Sanctuary
Sauna
Sawmill
Scaffolding
School
Sculpture (+ large, giant, garden, scale city model)
Sea Gate
Sea Wall
Sepulcher, Crypt, Mausoleum, Tomb
Sewer, Sewers
Shack
Shanty Town
Shelter
Ship Graveyard
Shipwreck
Shipyard, Shipyards
Shop
Shrine (deity, druidic, element, power, environment, guardian, luck, magic, old one, outsider, spirit, etc)
Siege Tower
Sign
Sign Post
Site (+ building, camp, construction, dig, excavation, grave, ritual)
Slaughter House
Slums
Smithy
Sparring Hall, Dojo, Training Hall
Square (+ market, public, town)
Stables
Stair
Statue (Idol, large, giant, guardian, monument)
Steading (farmstead, homestead)
Stockade
Stockyard
Store
Storehouse, Warehouse
Street
Street Vendors, Market Stall, Street Stall ( alcove, booth, cart, stall, stand, tent)
Stronghold
Sun Dial
Sunken (city, ruins, ship, temple)
Supply Post
Symbol (coat of arms, emblem, flag, ritual circle, rune, seal, sigil, symbol, ward)
Taphouse (inn / tavern with liquor on tap)
Tavern
Tea House
Temple
Tent City (+ merchant, military, nomads, pilgrims, refugee, settlers, squatters)
Theater House
Tomb, Crypt, Mausoleum, Sepulcher
Totem Pole
Tourney Field / Tournament Field
Tower (+ bell, chain, clock, guard, peel, siege, signal, watch, wizard)
Town
Trade Route
Trading Post
Training Grounds, Parade Grounds
Training Hall, Dojo, Sparring Hall
Tree House
Tree Town
Trench (+ spiked)
Tunnel
University (+ alchemist, arcane, artificer’s, bards, healers, mages, naval, of science, royal)
Vault
Villa (large country house / estate)
Village
Vineyard
Wall (+ barrier, breached, city, earthen, great, inner, outer, sea, stone, town)
Warehouse, Storehouse
Watch Tower
Water Mill
Well (+ artesian, covered, dry, house, of magic, water)
Well House
Wharf
Windmill
Winery
Work Camp
Workshop
Yurt (round tent covered in skins or felt, used by nomads)
Ziggurat
Zoo (mundane, rare, exotic, magical, alien - creatures)
Structure Mods: (structure type + mod)
Architectural Influence - Arabic, Asian, European, Germanic, Mexican, Turkish, Fantasy Culture, etc
Aware - animated / sentient / genius loci / benevolent / hostile / mischievous
Built Over - ancient ruins, battle ground, cave system, grave site, magical nexus, mines, portal, prison, temple, tomb, well of magic
Dimensional Anomaly - structure appears in a fixed location. appears & disappears at certain time or during certain events
Ghostly / Out of phase - structure can be seen but is intangible
Magic - absorbing, amplified magic, anti-magic, cursed, divine, infernal, magically (sealed, warded), recharge mana, reduced magic, wild magic
State - ½ buried, abandoned, barricaded, burned, collapsed, condemned, cursed, desecrated, flooded, for sale, haunted, hidden, infested, leaning, overgrown, ransacked, recently excavated, ruined, sacred, sunken, under construction
Unusual Feature - clockwork, front for “x”, hidden by illusion, levitating, mobile, on stilts, shape shifting door
Unusual Material - crystal, earth, ice, living plants, metal, monster (bone, carapace, hide, scale, shell), pykrete (ice + cotten), resin, shaped stone
Wandering - structure occasionally moves to a new location / locomotion - deconstructs & rebuilds at new location, levitating, sliding, teleportation, walking
Districts:
Administration - ?
Business - market, merchant, “x” industry, trade, trader
Entertainment - arena, opera, poet, theater
Leadership - council, palace, senate
Location - canal, (n, s, e, w) gate, harbor, hill, plateau, under town, waterside
Magic - ?
Military - garrison, soldier
New vs Old - old town
Religion - temple
Social Status - royal, noble, upper class, lower class, slums / platinum, gold, silver, iron, copper / diamond, ruby, sapphire, emerald, jade
What it’s known for - fish, of bells, spice
Guilds: adventurers, alchemist, artisans, assassins, bankers, bards, bounty hunters, caravan trade, couriers, courtesans, craftsman, demon hunters, explorers, fighters, mage, mage hunters, masons, merchants, mercenary, miners, monster hunters, monster trainers, peace keepers, relic hunters, thieves, thief hunters, tinkerers, trade, treasure hunters, warriors, witch hunters, wizards
Offices: archivist, barrister, city hall, constable, courier, guards, guild (type), harbor master, information broker, magistrate, money changer, money lender, port authority, public records, scribe, sheriff, town hall, transportation (dirigible / magic flying ship / magic portal / stagecoach / teleportation / train), wardens
Shops: alchemist, animal trainer, apothecary, armorer, artificer, baker, barber, blacksmith, boatwright, book store, bowyer, butcher, candle maker, candy, carpenter, cheesemonger, clothier, cobbler, cooper, curio, druggist, dyer, enchanter, fishmonger, fletcher, fortune teller, general store, glass blower, greengrocer, hat, healer, herbalist, incense, jeweler, leather worker, lock smith, magic shop, mapmaker, mask, mercer (textiles), metal smith (gold, silver, copper, pewter), miller, oil merchant, oracle, outfitters, paper maker, pawn, perfume, pet shop, pharmacist, potter, rope maker, rug shop, sailwright, seer, shipwright, spice, stone mason, sundries, tailor, talismonger, tanner, tattoo parlor, tea shop, thatcher, tinkerer, travel office, wainwright (cartwright), weaver, ward maker, weapon smith, wig maker
Useful Links:
City Building:
d100 Architectural Styles
d100 City Streets, Squares and other City Areas
d100 Inn Oddities
d100 Market Stalls
d100 Things for which a region is famous
d100 Town / City Landmarks
d100 Towns & Cities with backstories
Town Names
d100 Towns & Villages
d100 Town Exports
Bones of the Tarrasque - random small town generator
Collaborative Gamer - System for creating towns
Lets Build a City
Medieval Civilization Generator
Medieval Demographics
Pirate location name generator
Single City Campaign
Strategy Games City Generator
Super Quick Guide for City Building
Text Based Town Description Generator
Why a city is famous
Guilds
World Building Partial Names
World Building Flow Chart
NPCs:
Medieval Occupations
List of fantasy Occupations
List of NPC Motivations
List of Negative Personality Traits
List of Positive Personality Traits
List of NPC Desires
List of NPC Fears
List of NPC Quirks
List of NPC Secrets
Negatherium - NPC Generator
NPC Generator
This is your life - NPC Generator
Map Makers / Generators:
Arkenforge - Maps & Tools
AutoREALM - Map Maker
BattlemapForge - Map Maker
Black Scrolls - Modular Map Tiles
Cze & Peku - Map Artist
Dave's Mapper - Map Generator
Dungeonfog - Map Maker
DumgeonMapster - Map Parts
Dungeonographer - Map Maker
Dyson Logos - Free Maps
Kanka - World Building Tools - Free
Kassoon - House Generator
Map Hammer - Map Tiles
Northern Cartography - Free Maps
Photoshop - Battle Map Tutorial
Pyromancers - Dungeon Painter Studio
RPG Inferno Tools - topdown simple map creator
RPG Land Maps - 3D topdown maps of Villages, Towns, and Cities
VTT Wiki - Mapping Making Software
Watabou - Medieval Fantasy City Map Generator
Watabou - Medieval Fantasy City Map Generator 2
3D Terrain Stores:
3D Printable Terrain
Corvus Games Terrain
Imperial Terrain
Infinite Dimensions Games
OTP Terrain & Miniatures
Printable Scenery
RPG Tools / Random Generators:
Donjon - RPG Tools / Random Generators
Dungeon Masters Vault - RPG Tools / Random Generators
Oh My GameMaster - towns, shops, NPCs, traps
Wizardawn - NPC, Shop, Inventory Generator
List of Map Tools & Generators
Battle Maps:
Battlemaps
Ancient Arena
Ancient Bridge
Ancient Dungeon
Anglers Wharf
Bandit Hideout
Breakwater Docks
Bridge Border Crossing
Bridge Checkpoint
Caravan Camp
Castle Donan
City Canal
City Tavern
Colossus Port
Cottage
Derion Graveyard
Desert Oasis
Desert Street Alley
Dungeon Living Quarters
Dwarf Lands
Farming Village
Forester's House
Forest Shack
Fort Construction
Fortified Settlement
Garden Temple
Goldleaf Abby
Grand Port
Great Library
Green Bastion
Island Fortress
Jodak's Mill
Jungle Camp
Justice Square
Lonely Outpost
Marble Quarry
Monster Festival
Mountain Cottage
Mountain Monastery
Mountain Temple
Orangestead Farm
Ozymandias
Pirate Tavern
Roadside Village
Rocky Harbor
Royal Museum
Ruins of the abyss
Sacred Grove
Sanguine Inn at night
Seaside Bastion
Serene Lakeside
Sewers
Shrine of the Sanguine
Sky Bridge
Taxidermy Parlour
Temple above the clouds
The Cabin
The Fighting Pit
Titan Rigger Map
Travellers Guild Hall
Underdark Trading Outpost
Village Graveyard
Village Street
Witch's Cottage
City / Town Maps:
Anchorage Isle
City of Mul'Domar
City of Twyrif
Coastal Town
Cursed Village
Port Abadon
Port Town
Sulari Capital
Swamp of Bullwugs
Town of Jarlang
Town of Tharg
Other:
Cities with backstories
Culture Generator
List of Environments & Geological Formations
tartarianarchitecture - architecture pics
Living Root Bridges
Edit - last edit 02/12/2021
submitted by World_of_Ideas to worldbuilding [link] [comments]

[Season 2] Detailed plot explanation for those who are confused on certain parts or can't follow the story. (No subplots)

[EDIT : Updated with Episode 8]
Okay, I'm doing this summary for two reasons: Many people are having a hard time coping up with the plot and the plethora of characters in this season's story, so was I, so I started rewatching the season from Episode 1, and surprisingly, everything started making way more sense. I'd like to urge people to watch the season again, trust me, it seems much better and interesting and you are able to connect the dots well since you know what went down in the later episodes and hence it makes a lot more sense. Also, the other reason why I'm doing this is because I may still have quite a few misconceptions regarding this part of the story so I want others to clear it up for me, wherever I'm wrong. I have stressed over the financial dealings and tried to explain them as much as possible, since these are the places that people get confused the most. However, since I am no expert myself, I may be incorrect in some places.
WARNING: This post will spoil your entire season. Do not read until you've watched all episodes at least once! You've been warned!
Short and semi-chronological summary of the Frank/Caspere/Catalast affair in a chronological order. I've skipped speculation unless strongly hinted by the story itself. I have also skipped the personal subplots of each character and the secondary incidents that are not closely related.
I suppose that's all to it. If I've missed something or got anything wrong, do point it out. If you have any other questions related to the plot do ask them.
submitted by tirtha2shredder to TrueDetective [link] [comments]

A Brief History of the Server

Our wonderful server was started back in early November back in the 1.9 prereleases. When the server first launched several people came on. I was among the first. Some of them were legit players trying to find a decent server, others griefers looking to destroy. The players banded together in small gangs (I was in charge of one of the largest; "LeChuck's Crew") and set off to make their own secret bases and raid others. After a few more pre-releases and more people left the server, I set off to make a compound; a well lit enclosed area for people to live in and be able to walk around without having to worry about mobs. There, I was finally able to build what I had been meaning to; a hotel/casino with fountains, lights, and working slots.
One day, a player named Cxschx stopped by the hotel with a proposition; He would head off to build a grand city and that when new people came on the server, I brought them to the compound. If they seemed legit, I would give them the coordinates to his city. For every legit citizen, I would earn 1 iron. For every one that turned out to be a griefer, I owed him 2 iron. It was a great deal and a few people were sent to what is today Chxville. A majority of the population stayed at the compound to build. Most of these people are regulars on the server even today. After trying to sustain several griefer attacks (including blowing the bridge across a chunk error) we finally decided to abandon the compound, pack our things, and set sail for the promised land of Chxville.
After a busy evening of packing what we would need in the new world we set off, not looking back. When we left we had around 9 people and 3 dogs. When we arrived, we had 3 people and no dogs. The desert had proved treacherous, (we arrived there at night) and claimed most of our travelers. In the end, Kraken, Goliath, and myself arrived at Chxville; back when it was only that single tower on the back of a mountain. As more and more people found their way into the city, it slowly grew. Eventually the desert included a grand Colosseum under construction, and we were starting to make plans for colonizing the "Swamp of Despair" (known now as "The Chxville Swamp District").
As we made more and more accomplishments a man named StraightFoolish joined the server, saying that he was a Libertarian Socialist (at the time, the server was mainly anarcho-capitalist) we accepted him in, and he build a small compound next to the church. After a few days (and a couple more libsocs) and there was a tall wooden tower in it's place. This would eventually grow into the LibSoc Embassy we admire today.
Around this time, RidetheSpiral came across a stronghold deep underground. Chxville's citizens (at least, the ones that were on at the time) set off armed to the teeth to defeat the hated Ender-Dragon. We found the portal, activated it, and went through all at once. When we arrived, there was no dragon to be seen. The server was an earlier version (before the enderdragon was added) and thus, he would not appear. The whole trip was just sound and fury and a fortune's worth of Diamond armor and swords were lost over the edge into the void. There is now a memorial to this venture in the Chxville Swamp District.
Later on, Xirtan constructed a rail system off to some mountains across the swamp district that would later be the site of Proletaria: The LibSoc city. Chxville had earlier been introduced to the master architect Annihilia and his highway, and by now had buildings and lights that surpassed the range of a screenshot...
Later on, some members who were having trouble finding business in Chxville would head off to create the Great Ice Sheet; a land of new profit. New profit certainly arrived, and after a server update, the server could hold up to 100 people at one period of time. The server owner (Ttk2) posted more posts about the server on several sub/'s and more and more people joined the server's population. However, more newcomers meant more griefers, and this would lead to several attacks on Chxville, Proletaria, and the GIS.
As time went by though, Chxville's citizens set off, in hopes of finding better buisness. Many joined Proletaria, others joined the GIS, and a few joined RidetheSpiral in a secret civilization far away... More time had passed, and there was a server-wide chunk error, causing chunks to be moved around, or sometimes even shift dimensions, resulting in large chunks of the Nether in the overworld.
So now we are all up to speed, I have to ask: after all this history (which may or may not be out of order. I'm still a bit rusty on the details. If anything is out of order or any significant events are missing, please inform me.) and all this construction, I ask: how would you all feel about starting over? A new map. A new world. All from scratch. I'm not trying to enforce the idea (it is in no way my power to do this) I am just curious as to your opinions on the idea...
submitted by Jru247 to AncapMinecraft [link] [comments]

[USA] [H] Pokemon Blue, Yellow, Black (GB/DS), Zelda (3DS), Harvest Moon (3DS), Super Mario (64), NES, SNES, Sega, Playsation, XBOX, Wii, etc (long list) [W] Pokemon Games, Cases, Guides, Manuals, List inside

Finally updated my list! I'm looking for Pokemon games, their boxes, manuals and original Prima Guides (or any offers really).
I also try to add pieces of my collection weekly.
Album with pictures! If I forgot any, just msg me and I'll get it done.
Pictures here
Thanks
Atari
Texas Instruments Solid State
Sega Genesis
Sega CD
Sega Saturn
Sega Game Gear
NES
SNES
N64
Gamecube
Wii
Gameboy/ Gameboy Color
Gameboy Advance
Nintendo DS
Nintendo 3DS
PSP
Playstation
PS2
PS3
XBOX
XBOX 360
Dreamcast
PC
PC Big Box
Prima Guides
Nintendo Power
Random
Specific Wants
submitted by Ntertaind to gameswap [link] [comments]

desert diamond casino construction update video

BUYING THE $8,000,000 CASINO PENTHOUSE! (GTA 5 Online ... Mr.Heang Update - YouTube 10 Tips to help you win at slot machines. - YouTube I Was What NOT to do in LAS VEGAS - YouTube Going for the big Prize on Big Sweet Land!! - YouTube 40 Updates NOTCH wanted in Minecraft (but never added ...

Construction is progressing at the new version of Desert Diamond West Valley Casino near Glendale, which is set to open by the end of 2019. SUBSCRIBE NOW $1 for 3 months. 235 reviews of Desert Diamond Casino West Valley "Are you kidding me No Alcohol!! No Poker!! This is an absolute joke just crappy tight machines.. How can a casino not have Alcohol. Plus some location right smack dab in middle of neighborhood.. Well we tried but back to the other casinos :) nice try guys" Construction of the $400 million Desert Diamond West Valley Casino is in its final stage. When this 2.3 million-square-foot casino opens Feb. 19, 2020, it will be one of the largest casino in Arizona. The new Desert Diamond West Valley Casino is under construction adjacent to the temporary casino, which is currently operating since 2015. The Tohono O'odham Nation's 1.2 million-square-foot Desert Diamond Casino West Valley opened Feb. 19 after more than two years of construction. It replaced the nearby interim casino, which opened ... A new casino is rising from the desert in Glendale, Ariz. The new $400M Desert Diamond West Valley casino is more than twice the size of the original one built at the site, which also includes a ... Casino representatives that will pave the way for even more gaming space, a planned hotel and a convention center. The grand opening for the Desert Diamond West Valley is for Sunday at 1 p.m. at ... Winning awaits at four exciting Desert Diamond Casino destinations. Get in on the action at our amazing properties featuring exhilarating games, a relaxing hotel, appetizing restaurants and top entertainment. This is where Arizona comes to play. BOOK YOUR ROOM. RESERVATIONS: 877.777.4212 Response from MattP3952, Public Relations at Desert Diamond Casino West Valley. Responded Sep 30, 2020. Thank you for taking the time to share your concerns. The safety of guests and team members is our top priority, so we appreciate all feedback on this issue. We have placed additional team member ambassadors on our gaming floor to ensure that ... The new Desert Diamond West Valley Casino — a full-scale gaming operation with table games and slot machines — is slated to debut to the public on February 19, 2020. Construction on the final stage of the $400 million 2.3 million-square-foot facility is nearly complete. The Desert Diamond Casino is a flagship project in the West Valley located just east of the 101 Freeway and Northern Ave. The casino has been embroiled in legal and political challenges over the years, and Bel-Aire Mechanical is helping to make a vision for a West Valley Casino a reality.

desert diamond casino construction update top

[index] [6070] [3937] [4159] [5194] [8426] [2182] [9763] [7391] [2317] [2591]

BUYING THE $8,000,000 CASINO PENTHOUSE! (GTA 5 Online ...

Today we played Big Sweet Land! If you like shiny gems and coin pushers, this game is made for you. Crystal loves both of those so you know she is ready to t... We interviewed some frequent slot players and casino workers. We got these inside tips on how to increase your chances of winning. You won't want to miss thi... Don't be the victim of any of these Las Vegas mistakes! Here are all the things NOT to do in Las Vegas. Subscribe to our channel: https://goo.gl/kMGKSAA big ... ⭐️ Check out my new casino penthouse! 😎 DISCORD - https://discord.gg/slogoman👕 MERCHANDISE - https://teespring.com/stores/slogoman👬 MY FRIENDS!KWEBBELKOP ... Notch had so many ideas for Minecraft, let's take a look at some of the updates he wanted in game!Become a MEMBER today! https://www.youtube.com/channel/UC... Welcome To Mr.Heang Update Hello! We create this Channel to showing you about our daily activity in forest and the life of people in jungle and how to survive in the forest. Thank you very very ... When a refund scammer "accidentally" sends me $40K, I play along with his lies. After a bit of time I start to cut him off at every angle he tries to play an... The Largest Resort on the Las Vegas Strip that NO ONE can VisitHey everyone! In this video, we are going to be talking about the largest resort on the Las Ve... Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.

desert diamond casino construction update

Copyright © 2024 m.playrealmoneybestgames.xyz